Today I have been polishing up the interface, so that I can make the first few levels as polished as I can. I have also eliminated the last of the robot movement bugs, so hopefully the code will hold out for the rest of development and they will happily chase you around and try to kill your team.
Normally it would make the most sense to get everything blocked out first, but I am hoping to get a place at Eurogamer, which means that I will need to be able to show a short, but pretty polished demo.
Not too much left to go on the interface now, I just need to make the action boxes fade out when you can no longer use them, and I need to add better health bars too. I’m feeling much happier with this all though now I think, but what I am really looking forward to is getting this stuff done so I can start making new levels!