Some pretty stylised artwork for a recent clients new game. Blade Runner cyberpunk with a heavily limited palette. I think it came out pretty nicely, took some time to get the colours how I wanted them though.
An example environment using the new lighting system. It can be used to dynamically light pixel art and give it more depth. This goes like a comic strip in two columns, showing the scene getting lighter. The last one is just a different setup using coloured lights.
A character using my new lighting setup for pixel art. It renders flat pixel art sprite as if it has depth by making parts of the sprite that should be closer to the light first. It also does glowy bits like the screen on his head!